Continuous Play

Select 1 Continuous Spell or Trap card in your GY or banished that was sent to that location this turn, and this cards name and effects become that card's name and effects, also this card remains on the field as a continuous card of the same type (Spell or Trap).

Quick Continuity

Select 1 Continuous Spell/Trap card in your GY or is banished

Speed Shunt

When an effect is activated whose first or last effect would destroy a monster you control, banish a card from your hand or field, or inflict damage to your LP greater than your current LP: Target 1 Continuous Spell/Trap card you control