Category:Archetype: Arch Alliance

"Arch Alliance" is an archetype of cards chiefly defined by its wide range of sub-archetypes ("Arch Alliance Angel", "Arch Alliance Automaton", etc.) and subsequent range of monster types. Usage of the progressively more powerful cards among its various sub-archetypes generally requires a one-off, but progressively more strict "authorization" at some point previously during the duel.

At the higher levels and requirements of authorization, the Arch Alliance monsters possess very powerful effects (for instance, "Arch Alliance Angel - Archlord" can destroy all monsters the opponent controls). A deck focusing on a certain monster type or attribute may only limitedly run the sub-archetype that it can support, or a limited Arch Alliance deck may only run a couple of the archetypes, but generally the Arch Alliance archetype favors as many of its sub-archetypes as possible being run in the same deck, as, under one circumstance or another, Arch Alliance monsters can usually confer their innate effects to other monsters of the Arch Alliance archetype on the field if that monster has the same or higher level.

The named and/or level 10 monsters of this archetype have an effect that can be repeatedly used or abused, but limit this use in one or more ways. The level 7-9 monsters of this archetype have an effect that usually has a limited applicability, such as Archlord's ability to destroy all the opponent's monsters.